Student Work (WelTec Interactivity)

Victoria’s 3d models made virtually real. Using an Oculus Rift for the eyes and a Makey Makey and Playdoh for the legs.
Victoria’s 3d models made virtually real. Using an Oculus Rift for the eyes and a Makey Makey and Playdoh for the legs.
Ian’s models brought to life through using a Leap Motion (to grab objects) and a Wii Balance Board (to move).
Troy’s project using Wii Controller in a pocket to sense when the viewer is walking. This then drives the animation forward. The animation is about the practices around the coffee making process in Ethiopia.
Troy’s project
Victoria’s project
Troy’s Project
Luke’s Musical Beans using a Makey Makey.
* Introduction to video mapping * Introduction to live video-art performance * TASK: Research and write blog post on Interactive-Art history. * Work on Projects
Luke’s experimentation
Programming Arduinos.
* Introduction to Arduino Micro-controllers * Introduction to Wiring programming * TASK: Experiment with Arduinos to power lights, speakers * Work on projects
Troy
Victoria
Ian
* Programming in Unity * Introduction to Visual Patching Languages * Introduction to MIT’s Scratch Visual Programming Language * Work on project
Code for a button.
Coffee Farmer Character Walk Cycle by Troy (Source: )
Please upgrade your browser to something new like Google Chrome. //Made with ProcessingLyon Tumblrify: //English Version: En int buttonWidth = 120; int buttonHeight = 50; int buttonX = 130; int buttonY = 170; int buttonWasPressed = 0; void setup()…
Please upgrade your browser to something new like Google Chrome. //Made with ProcessingLyon Tumblrify: //English Version: En float x = 200; float y = 100; float w = 100; float h = 100; void setup(){ size(400,400); background(100, 250, 50);…
* Further discussion into adoption of interactivity in current projects * Introduction into coding using the artist coding language – processing.org * Introduction to other interactive software – vvvv, PureData, Max(MSP), MIT Scratch. * Task: Create interactive “toy” using processing.js…
Please upgrade your browser to something new like Google Chrome. //Made with ProcessingLyon Tumblrify: //English Version: En void setup() { size(400, 400); noStroke(); background(250,250,250); } void draw() { //hover rect(20, 300, 120, 50, 10); if(mouseX > 20 & mouseX…
Punching the air.
Initial character sketches by Troy.
Troy testing out side-scrolling behaviour in Unity for interactive project.
Ian using his glasses, cans and a Makey Makey to prevent an alien invasion.
Troy using Makey Makey and pencil graphite to control Mario.
Victoria using a Makey Makey and apples to control Pac-Man.
Victoria’s Sketches
Ian’s sketches
Please upgrade your browser to something new like Google Chrome. //Made with ProcessingLyon Tumblrify: //English Version: En int i = 0; void setup() { size(400, 400); background(11,103,141); rectMode(CENTER); } void draw() { if (keyPressed) { background(11, 103, 141); }…
Please upgrade your browser to something new like Google Chrome. //Made with ProcessingLyon Tumblrify: //English Version: En int i = 0; void setup() { size(400, 400); background(10, 80, 100); rectMode(CENTER); } void draw() { if (keyPressed) { background(10, 80,…
Please upgrade your browser to something new like Google Chrome. //Made with ProcessingLyon Tumblrify: //English Version: En // Pressing Control-R will render this sketch. int i = 0; void setup () { size (400,400); background(29,29,29); } void draw ()…
Please upgrade your browser to something new like Google Chrome. //Made with ProcessingLyon Tumblrify: //English Version: En int number = 1; void setup() { size(400,400); background(255,252,0) noCursor() rectMode(CENTER); } void mouseDragged() { noStroke(); fill(250,number,number,20) rect(mouseX,mouseY,number,number); number = number +…
Brief introduction to different techniques Class trip to Te Papa to look at the interactivity in use at the dinosaur exhibition Task: Create alternative game controllers using Makey Makeys Introduction to creating environments in Unity Tested 3d and motion capture…