Victoria’s 3d models made virtually real. Using an Oculus Rift for the eyes and a Makey Makey and Playdoh for the legs.
Ian’s models brought to life through using a Leap Motion (to grab objects) and a Wii Balance Board (to move).
Troy’s project using Wii Controller in a pocket to sense when the viewer is walking. This then drives the animation forward. The animation is about the practices around the coffee making process in Ethiopia.
Luke’s Musical Beans using a Makey Makey.
* Introduction to video mapping * Introduction to live video-art performance * TASK: Research and write blog post on Interactive-Art history. * Work on Projects
* Introduction to Arduino Micro-controllers * Introduction to Wiring programming * TASK: Experiment with Arduinos to power lights, speakers * Work on projects
* Programming in Unity * Introduction to Visual Patching Languages * Introduction to MIT’s Scratch Visual Programming Language * Work on project
* Further discussion into adoption of interactivity in current projects * Introduction into coding using the artist coding language – processing.org * Introduction to other interactive software – vvvv, PureData, Max(MSP), MIT Scratch. * Task: Create interactive “toy” using processing.js…
Brief introduction to different techniques Class trip to Te Papa to look at the interactivity in use at the dinosaur exhibition Task: Create alternative game controllers using Makey Makeys Introduction to creating environments in Unity Tested 3d and motion capture…
My final year exhibition.